Four stars. Rating: PG-13, for dramatic intensity, child imperilment, disturbing images, brief profanity and fleeting sensuality
By Derrick Bang • Originally published in The Davis Enterprise, 7.27.12
“In a million years, when kids go to school, they’re gonna know that
there was a Hushpuppy, and she lived in the Bathtub with her daddy.”
Children create their own
reality, defined by what they observe and experience, filtered through what
they’ve been taught. Circumstances that adults would find dire, instead become
great adventures. Absent any education — any sort of training by parents or
other mentors — kids will concoct the wildest explanations for the simplest
things ... and the most fanciful reasons for the horrific.
The 9-year-old boy of director
John Boorman’s semi-autobiographical Hope and Glory views the London blitz as
a time of great excitement — an abandonment of discipline and decorum — with
each day bringing a new shattered ruin to explore. This viewpoint never is
presented as callous or insensitive; the beauty of Boorman’s 1987 drama — the
message to be extracted — is that the human spirit triumphs and endures.
The same is true of director Benh
Zeitlin’s debut feature: the challenging, opulently mesmerizing and almost
defiantly unconventional Beasts of the Southern Wild. Its protagonist — a
6-year-old girl known as Hushpuppy — is a wild child forced to confront our
randomly cruel world on her own terms. She is, nonetheless, resourceful,
stubbornly proud and unexpectedly perceptive in the manner of children, who
often see through the artifice and social barriers erected by adults.
Hushpuppy (played with
astonishing ferocity by Quvenzhané Wallis) lives near but not with her father,
Wink (Dwight Henry), in a ramshackle Southern Louisiana bayou community known
as the Bathtub, situated below a levee that separates them from everything.
Hushpuppy resides in her own dilapidated home, cooking herself meals of soup
and cat food, firing up a jury-rigged gas stove with an acetylene torch.
Wink lives close enough to summon
her for chores and the occasional fried chicken dinner, with leftover scraps
distributed to a shared dog and stray livestock mostly left to fend for
themselves. Wink’s friends and neighbors congregate at a nearby bar: a building
held erect by spit, bailing wire and prayer. These adults are falling-down
drunk most of the time, their hard-scrabble lives little more than seeking
food, eating it and then drifting into an alcoholic stupor.
Hushpuppy is by no means the only
small child present; she and her peers get bits of local lore and fanciful
legend from Miss Bathsheeba (Gina Montana), a blend of teacher, medicine woman
and local matriarch. One incredible tale concerns huge, mystery-laden
prehistoric creatures called aurochs, known only from Paleolithic cave
etchings, and believed — by Miss Bathsheeba, at least — to have been frozen in
glaciers long, long ago.
The relationship between Wink and
Hushpuppy is tempestuous at best, alarmingly perilous at worst. She is, after
all, merely a little girl; in one fit of pique, she burns down her house in a
defiant “I’ll show you” response to his unwillingness to explain why he has
been absent for days. Now forced to reside beneath the same roof, they treat
each other even more warily.
Reflexive labels such as “benign
neglect” and “child abuse” miss the point; of course this is a horrific
environment for a little girl. But it’s the nature of their existence, and Wink
understands this; his haphazard approach to tough love is the only way he knows
how to prepare Hushpuppy for the harsh realities of their poverty-stricken
world.
And for life without him. Because
Wink also knows that he’s dying — from an ailment never specified in this
story, possibly AIDS or cancer — and that Hushpuppy soon will need to fend for
herself. Far too soon.
Wink’s slow, grindingly painful
decline is set aside by an explosive storm; we can assume this is Hurricane
Katrina, while Hushpuppy believes that climate shifts have melted the polar ice
and released the aurochs, now free to march toward the Bathtub and destroy it.
In the harsh light of morning, their entire community is under water, or very
nearly so. Only the bar remains, improbably, and so all survivors gather within
its rickety walls.
“I’ve always been interested in
holdouts,” Zeitlin explains, in the film’s press notes. “Why do people stay in
a place that’s difficult to live in, or that’s dangerous, or that puts your
life at risk? Why do people stand by their homes in times of disaster?”
Easy answer: Because it’s what we
know, and it’s ours. Wink, Hushpuppy and their neighbors aren’t about to leave
the Bathtub; as the little girl says, in one of her many sage voice-overs,
“Daddy says brave men don’t run from their place.”
Defiance takes us only so far,
however; eventually, nature twists the knife past the point of endurance.
Surviving the storm leaves a thrill of triumph, but it’s ephemeral; the true
catastrophe arrives more slowly, in the aftermath, as the bayou begins to die.
And so Hushpuppy undertakes an
odyssey of Homeric proportions — not always by choice — as she swims to an
ancient, barge-like boat; descends into the candy-colored finery of a floating
brothel; and gets dragged into the so-called civilized world, where her view of
conventional medicine is insightfully ironic: “When an animal gets sick here,
they plug it into a wall.”
Zeitlin populates his film with
local nonactors, although he cast the net far and wide, interviewing some 4,000
little girls before settling on Wallis. The choice is inspired; she anchors
this film with levels of intensity, intelligence and ferocity far beyond her
pint-size frame. Hushpuppy is one of cinema’s immediately striking figures: a
character who makes a memorable entrance and holds our attention — nay, demands
it — every second she’s on camera.
Her penetrating gaze seeks truth
and finds it; her little-girl voice exudes wisdom, particularly with her
occasional narrative observations. “The whole universe depends on everything
fitting together just right,” she tells us. “If one piece busts, even the
smallest piece ... the whole universe will get busted.”
She therefore ensures, day by
day, that she won’t be the piece that busts the whole universe.
Henry, equally memorable as Wink,
is played by the man who ran the bakery across the street from the abandoned
school where Zeitlin and his team auditioned everybody else. Montana, briefly
memorable as Miss Bathsheba, is local Mardi Gras Indian royalty. The remaining
adults are played by locals drawn from New Orleans and the bayou; to say they
look and sound authentic would be needless understatement.
The prickly dynamic between Henry
and Wallis couldn’t feel more real if they were actual father and daughter.
They fight, squabble and fall into each other’s arms with an intensity that
builds as this story progresses, reaching a climax that could wring tears from
a stone.
All this said, however, Zeitlin’s
film is ... well ... challenging. Ben Richardson’s ground-level cinematography
jitters and jiggles, and can be hard to endure: not as vertigo-inducing as the
shaky-cam in The Blair Witch Project, but in the same ballpark. This visual
affectation is deliberate, of course; it augments the story’s gritty
verisimilitude. Sundance Film Festival voters recognized this, and rewarded
Richardson with the Cinematography Award; the film also took the Grand Jury
Prize ... not to mention four (!) honors at the Cannes Film Festival.
Zeitlin’s pacing is leisurely to
the point of somnambulance; the editing — by Crockett Doob and Affonso
Gonçalves — is similarly inert. At times, it feels as though Zeitlin and
Richardson simply aimed the camera, left it running, and waited to see how
their untrained cast would behave.
My point is that this film is the
antithesis of dynamic; it proceeds according to its own languid rhythm. However
appropriate that may be, artistically, it’ll likely lull some viewers to sleep.
The story’s fantastic elements —
the aurochs — are integrated clumsily, at times betrayed by Zeitlin’s
micro-budget. I can excuse this; it makes sense that a child would envision
these beasts in such a fashion. But the real and the imaginative ultimately
slide together in an awkward manner that doesn’t quite gel with the dictates of
point of view; Zeitlin may have pushed the metaphor a bit too far.
Such issues do nothing, however,
to diminish young Wallis’ raw intensity, and our many memorable images of
Hushpuppy, defiantly challenging the universe to do its worst. Beasts of the
Southern Wild is unapologetically weird and eccentric, but it’s also vividly
memorable: a genuinely unique vision.
And we don’t see enough of that these
days.
No comments:
Post a Comment